PlatON Tips #17 | PlatON Consensus Solution-2


PlatON Tips #17 | PlatON Consensus Solution-2

PlatON Tips #17 | PlatON Consensus Solution-2

PlatON Tips #17 | PlatON Consensus Solution-2

PlatON Tips #17 | PlatON Consensus Solution-2

PlatON Tips #17 | PlatON Consensus Solution-2

PlatON Tips #17 | PlatON Consensus Solution-2

PlatON Tips #17 | PlatON Consensus Solution-2

Welcome to PlatON Tips-Episode 17

We are going to talk about the PlatON Consensus Solution

CBFT Overview

Based on the partially synchronous mesh communication model, CBFT proposed a three-phase consensus concurrent Byzantine fault tolerance protocol. The mesh communication model is more suitable for the weak network environment of the public network.

The normal process of CBFT is similar to Hotstuff, and it is divided into prepare, pre-comit, commit, and decide stages. However, CBFT has also made key improvements: batch blocks can be proposed in a view window continuously, and the production of the next block does not need to wait for the previous block to reach QC; block producer can product the next block in parallel while receiving the vote of the previous block, which greatly improves the block production speed.

CBFT has a self-adaptive view-change mechanism: in a view window, when a node receives enough blocks and votes in favor (more than 2/3 of the nodes vote, that is, QC), it will automatically switch to the next view, no view-change vote required. Otherwise, the node will start the view-change process which can be completed within the communication complexity of 𝜪(𝓃2) by using the Hotstuff-like two-stage lock rules and BLS aggregation signatures.

In normal network environment, CBFT will not trigger a view-change unless extreme network exception, so it will have less view-change overhead than HotStuff.

CBFT consensus protocol

Why design CBFT

In the previous content, we analyzed the problems of the BFT consensus protocol and several mainstream optimized BFT consensus protocols. These BFT consensus protocols have achieved good research results in reducing communication complexity and block production efficiency, but there are still some room for improvement.

  • Compared to previous BFT, Although PBFT is more practical, due to the view-change overhead of 𝜪(𝓃3), there is a big problem in scalability.
  • Tendermint merges round change with normal processes, simplifies view-change logic, and reduces the communication complexity of view-change to 𝜪(𝓃2), but needs to wait for a relatively large network delay to ensure activity. Further more, Tendermint is still serially producing and confirming blocks.
  • In EOS’s BFT-DPOS consensus protocol, block producers can continuously produce several blocks, and the blocks are confirmed in parallel, which increases the block production speed. The block is confirmed using the BFT protocol, but only suitable for strong synchronized communication model.
  • HotStuff innovatively proposed a three-phase submission BFT consensus protocol based on the leader node, absorbing the advantages of Tendermint, merging view-change with normal processes, and reducing the communication complexity of view-change to linear. By simplifying the message type, the block can be confirmed in a pipeline manner. However, the introduction of a new voting stage will also increase the communication complexity. In addition, a view window only confirms one block. This undoubtedly requires more communication complexity in view-change. In addition, the star-like topology based on the collection of votes by leader nodes is more suitable for a good alliance chain such as Libra. In a weak network environment, it is more likely to be affected by a single point of failure, resulting in a large leader node switching overhead.

Therefore, we proposed the CBFT consensus protocol. Further optimization on top of the above consensus protocol can dramatically reduce the complexity of communication and improve the efficiency of block production.

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Publisher:PlatONWorld-M6,Please indicate the source for forwarding:https://platonworld.org/?p=6862

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